Topcis
- Designing Studies
- A sample survey selects a sample from the population of which we desire information.
- A census collects data from every individual in the population
- Bias is when the results consistently underestimate or overestimate the value you want to know
- Convenience samples, in which individuals who are easiest to reach are chosen, is one cause of bias
- Volunary response samples, in which individuals chose weather to be in the sample, also lead to bias
- Random Sampling avoids bias by using a chance process to select the sample
- A simple random sample (SRS) is when every individual has an equal chance of being selected
- A stratified random sample is when the population is divided into strata
- The strata are similar within, different between
- A cluster sample divides the population into clusters
- The clusters are different within, similar between
- Even with random sampling, bias can still occur
- Undercoverage happens when some members of the population can't be choosen
- Nonresponse happens when people can't be contacted or refuse to answer
- Response bias can occur when people give false answers
- Wording of a question can effect a persons answer
- Experiments
- Observational studies gather data on individuals as they are. Experiments activley do something in order to measure the response to those changes
- Variables are confounded when their effects on a response variable can't be distinguished from each other
- If you are testing two different studying techniques but don't assign a constant time limit, the varying lengths people spent studying could interfear with what is being measured
- In experiments, one or more treatments are applied to experimental units (or subjects if they are human)
- The basic principles for experimental design are
- Comparison: Use a design that compares two or more treatments
- Random assignment: Use chance to assign experimental units to treatments to create roughly equivalent groups
- Control: Keep as many other variables as possible the same for all groups (to avoid confounding)
- Replication: Impose each treatment on enough experimental units so the effects of the treatments can be distinguished from chance differences
- A completely randomized design has all of the experimental units assigned to treatments by chance
- Groups are usually not the same size if truely random
- Some experiments give a pacebo (fake treatment) to a control group to help prevent confounding through the placebo effect (people think they are better since they expect the treatment to work)
- Some experiments are double-blind in which neither subjects nor those interacting with them know which treatment the subject is receiving
- The results are statistically significant if the difference between responses is large enough to not be due to chance
- A randomized block design forms groups (blocks) that are similar within but different between. The experiment is then carried within each block
Calculator Functions
randInt(min, max, trials) generates random integers in the range [min, max]
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- A polling team wants to gather data on peoples voting habits in different counties within St. Louis. To save time, what sampling method should be used?
- A) Simple random sample
- B) Convenience sample
- C) Stratified random sample
- D) Cluster sample
- An experiment is designed to determine if a new medication prevents migranes. A sample of 25 subjects was randomly selected from a population of 50. The experiment was double blind and there were no confounding variables. What principle of experiment design wasn't followed?
- A) Comparison
- B) Random assignment
- C) Control
- D) Replication
- A survey was sent to a household, but the families five year old managed to find it and put in false responses. What form of bias could this create?
- A) Undercoverage
- B) Response bias
- C) Nonresponse
- D) Wording of a question
- In order to successfully destory the Death Star and save the galaxy, you must avoid the turrets in order to reach the surface (60% chance of success), navigate your ship through the narrow corridors inside (40% chance of success), and then fire a torpedo at the stations core (80% chance of success). Design a simulation on your calculate to estimate the probability of successfuly destroying the Death Star.
- The forcast for the following day states that there is a 60% chance of rain. If it rains, there is a 20% chance of the temperature being low enough to snow. Weather or not it rains or snows, there is also a 15% chance of a volcano erupting. If it only rains, your crops will grow. If there is snow and/or the volcano erupts, your crops will not grow. Design a simulation to determine the probability that your crops will grow.